Flight Engineer

The Flight Engineer is a crew member of the Avro Lancaster made for repairing certain systems in the bomber. He/She can repair various systems like electrical systems, hydraulic systems, oxygen tanks, and engines. Their station is situated at the front of the bomber right next to the Pilot and the Navigator. When the Flight Engineer is selected at their station, the bottom of the screen will show it's abilities, the fuel usage rate, the engine extinguisher activators, and the time until the fuel runs out.

When the Flight Engineer reaches level 5, it has the ability to cross-train (secondary skill).

Abilities
The Flight Engineer's Abilities:

Lean - When used, the bomber slows down, but it conserves fuel. When the fuel has almost been consumed, the player can use this ability as a last-minute save in order to still have fuel after landing in the airbase.

Boost - When used, the bomber speeds up, but it uses more fuel. This ability can be used when the player desires to get to the airbase quickly. But be warned, DO NOT use this ability when you nearly run out of fuel.

Strategy

 * The gunners are recommended to be cross-trained as a Flight Engineer in order to repair the systems at the rear of the bomber (Electrical System, Oxygen System, and Hydraulic System). The Flight Engineer themself should repair the engines outside of the bomber.
 * It is also recommended that the Flight Engineer should be cross-trained as a pilot since it's station is directly near the cockpit that if the pilot is at low health, the pilot can rest whilst the Flight Engineer controls the bomber.
 * The engineer is also very good with the medical skill, because a good engineer is already fast so they can travel around and repair things quickly. Because of this, a fully cross-trained Flight Engineer-Medic (so they can heal crew members with no equipment, as long as they are not downed) can keep your crew in good shape during a long battle.
 * While the Bombardier is dealing with the bombing target(s), the Flight Engineer should occupy the ventral turret (if the systems are strongly upgraded; if not, the Flight Engineer should stay at their station). After the bombing runs are finished, the Flight Engineer occupies the nose turret while the Bombardier occupies the ventral turret.